Cliff BaileyMake a Spawn ManagerCreate an Empty Object and name it spawnManager.2 min read·Aug 22, 2022----
Cliff BaileyInteracting via CollisionsWhile we’re setting up a relatively simple system of interactions with the enemy, there’s still a lot that goes into it.3 min read·Jul 14, 2022----
Cliff Bailey“I have seen the enemy and he is…a PREFAB”Okay, so this is a two-fer because I made two graphics for what I thought would be two articles but they can easily be one, so here go.2 min read·Jul 14, 2022----
Cliff BaileyLaser Cool DownThis is going to limit the rate of laserfire for the player.2 min read·Jul 12, 2022----
Cliff BaileyScripting Laser / Projectile BehaviourAs soon as our laser / projectile / object instantiates at the ship tip, it needs to travel up-screen.3 min read·Jul 11, 2022----
Cliff BaileyINSTANTIATE!!We want to spawn, or instantiate, our laser bolt prefab from the tip of our ship when we press the “fire” button.3 min read·Jul 8, 2022----
Cliff BaileyMake the Pewpew — Laser TimeIf there’s one thing space shooter games are full of, it’s LASERs. So let’s go ahead and set up our primary projectile as a prefab so we…2 min read·Jul 7, 2022----
Cliff BaileyScreen BoundsBefore we can set our boundaries, we have to know where we want them to be. We can do this by moving our player object to the upper, lower…3 min read·Jul 5, 2022----