Cliff BaileyMake a Spawn ManagerCreate an Empty Object and name it spawnManager.Aug 22, 2022Aug 22, 2022
Cliff BaileyInteracting via CollisionsWhile we’re setting up a relatively simple system of interactions with the enemy, there’s still a lot that goes into it.Jul 14, 2022Jul 14, 2022
Cliff Bailey“I have seen the enemy and he is…a PREFAB”Okay, so this is a two-fer because I made two graphics for what I thought would be two articles but they can easily be one, so here go.Jul 14, 2022Jul 14, 2022
Cliff BaileyLaser Cool DownThis is going to limit the rate of laserfire for the player.Jul 12, 2022Jul 12, 2022
Cliff BaileyScripting Laser / Projectile BehaviourAs soon as our laser / projectile / object instantiates at the ship tip, it needs to travel up-screen.Jul 11, 2022Jul 11, 2022
Cliff BaileyINSTANTIATE!!We want to spawn, or instantiate, our laser bolt prefab from the tip of our ship when we press the “fire” button.Jul 8, 2022Jul 8, 2022
Cliff BaileyMake the Pewpew — Laser TimeIf there’s one thing space shooter games are full of, it’s LASERs. So let’s go ahead and set up our primary projectile as a prefab so we…Jul 7, 2022Jul 7, 2022
Cliff BaileyScreen BoundsBefore we can set our boundaries, we have to know where we want them to be. We can do this by moving our player object to the upper, lower…Jul 5, 2022Jul 5, 2022